Principles are based on scientific sources.
| Name | Conditioning |
| Sources | (Chiasson et al., 2007) |
| Synonyms | None |
| Intent | Using positive reinforcement to encourage the desired behaviour. |
| Motivation | Persuasive technology (Fogg, 2002) is a new area of human-computer interaction that looks at how computers can motivate and influence users to behave in a desired way. Motivating users to behave securely is a commonly cited goal in computer security and as such, persuasive technology may provide valuable insight into how to design better security interfaces. |
| Examples | None |
| Guidelines | Design guidelines for security management systems Guidelines used to redesign warnings Usable set-up of security policies |
| Tags | None |
| Log history | [02/14/2016]: Added to repository [04/22/2016]: Deleted “Principle of” |
Chiasson, S., Biddle, R., Somayaji, A., 2007. Even Experts Deserve Usable Security: Design guidelines for security management systems, in:.
Fogg, B.J., 2002. Persuasive technology: Using computers to change what we think and do. Ubiquity. doi:10.1145/764008.763957